feat: HUD 重构与主题资源——灵米显示、新布局、标签描边阴影、按钮/菜单主题

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# 建筑系统设计(D6:建筑系统基础)
> 对应开发计划表 D6(8/8):① 灵石矿场景 ② 建造→产出 ③ 升级。交付标准:建筑产资源,升级加速。
> 本文档只描述设计,不包含代码。
> 状态:设计稿,待审阅通过后实现
---
## 一、核心循环
```
建造(花灵石)→ 每日产出(灵石/食物)→ 攒资源升级 → 产出加速 → 支撑修炼/招募经济
```
- 纯挂机产出:与修炼/招募同节奏,监听 `TimeSystem.day_passed` 每日结算
- 产出直接进入 SectManager 资源(HUD 实时联动)
---
## 二、数据模型(Building
| 字段 | 类型 | 说明 |
|------|------|------|
| `type` | 枚举 BuildingType | 建筑种类(灵石矿 / 灵田) |
| `level` | int | 等级(1 起) |
价格与产出**不在建筑上存副本**,运行时按 `type + level` 从 GameConfig 计算,杜绝数值漂移(与修炼数值同一原则)。
### 本期建筑种类
| 类型 | 名称 | 产出 | 消费资源 |
|------|------|------|---------|
| SPIRIT_STONE_MINE | 灵石矿 | 灵石/日 | 建造/升级花灵石 |
| SPIRIT_FIELD | 灵田 | 食物/日 | 建造/升级花灵石 |
> 食物为通用资源(顶部栏常驻显示,见通用资源分析文档),需在 SectManager 新增。**HUD 显示名为"灵米"**(内部资源名 `food`)。
>
> **后续建筑规划**:灵药园(产灵草,修炼资源,W5 炼丹材料)——与灵田分工:灵田管口粮(食物),药园管药材(灵草),加新建筑 = 配置加一节 + 枚举加一项 + 产出分发加一行。
> **无地图摆放**:本期建筑统一以面板条目呈现(BuildingsPanel 数据行),灵石矿与灵田同套处理,不建单独场景。地图摆放(建筑实体显示在宗门画面上)属 P2 扩展。
---
## 三、产出机制
- **BuildingManager**(新 Autoload)监听 `day_passed`,遍历已建建筑逐座结算
- 灵石矿 → `SectManager.add_spirit_stones(output)`
- 灵田 → `SectManager.add_food(output)`
- 产出量与等级相关:`产出 = 基础产出 × 升级产出倍率^(等级-1)`
## 三·五、口粮消耗与断粮离宗
灵田产出的食物有真实用途——**练气期弟子每日吃粮**(筑基+辟谷,为将来预留)。
### 断粮后果三方案(选定:方案 B)
按修仙设定,练气期尚未辟谷(引气入体 ≠ 断食),仍需进食;通常筑基期逐渐辟谷、金丹期完全辟谷——"断粮有后果"是成立的。具体后果有三档可选:
| 方案 | 断粮后果 | 特点 |
|------|---------|------|
| **A 饿死** | 断粮累计 N 天(如 30 天)→ 弟子死亡,从名录移除 | 忠于设定,压力最大;但需死亡表现(遗物/坟冢等),范围膨胀 |
| **B 离宗(选定)** | 断粮累计 N 天 → 弟子出走投奔他处,名录移除 | 效果同 A,叙事更软("出走"而非"死亡"),UI/代码最简单,契合宗门经营题材 |
| **C 不致命** | 只修炼效率减半,永远不死 | 最温和,生存压力弱,经济闭环不成立 |
**选定理由**:方案 B 的代码量约等于 A(定时检查 + 名录移除,名录/详情 UI 均为现成),但"弟子出走"比"饿死"更符合宗门经营题材的叙事基调,也避开死亡表现系统的范围膨胀,适合 M1 前落地。
### 机制细则(方案 B
1. **每日消耗**`食物 -= 练气弟子数 × 人均消耗`(配置 `consumption_per_disciple`,默认 1
2. **断粮判定**:食物不足以覆盖全部练气弟子时 → 食物归 0,全体练气弟子**饥饿天数 +1**;食物充足 → 饥饿天数清零
3. **饥饿惩罚**:饥饿期间修炼速度 × `hunger_speed_multiplier`(默认 0.5
4. **离宗**:饥饿天数 ≥ `hunger_threshold_days`(默认 30)→ 弟子**离宗出走**,从名录移除(控制台日志"X 因断粮离宗"
5. 筑基+弟子不消耗口粮(`realm_index != 0` 豁免,为筑基系统预留)
**设计意图**:生存压力驱动经济闭环——断粮 → 修炼放缓 → 弟子出走 → 玩家被迫种灵田/合理经营,而不是让食物纯积累无意义。
---
## 四、建造与升级
| 操作 | 规则 |
|------|------|
| 建造 | 检查灵石 ≥ 建造价 → 扣除 → 建筑入列(等级 1) |
| 升级 | 检查灵石 ≥ 升级价 → 扣除 → 等级 +1 |
| 升级价 | `建造价 × 升级价格倍率^等级`(即升到 2 级花 建造价×倍率) |
| 等级上限 | 配置 `max_level`(默认 10 |
资源不足时:UI 按钮禁用,无其他副作用。
---
## 五、配置节(game_config.cfg 新增)
```ini
[building] ; 建筑系统通用
starting_spirit_stones=500 ; 开局灵石(解决初始资金为 0,新游戏发放)
starting_food=100 ; 开局食物(口粮缓冲,新游戏发放)
max_level=10 ; 建筑等级上限
[building_mine] ; 灵石矿
cost=200 ; 建造价(灵石)
output=10 ; 日产出(灵石)
upgrade_cost_x=2.0 ; 升级价格倍率
upgrade_output_x=1.5 ; 升级产出倍率
[building_field] ; 灵田
cost=100 ; 建造价(灵石)
output=5 ; 日产出(食物)
upgrade_cost_x=2.0 ; 升级价格倍率
upgrade_output_x=1.5 ; 升级产出倍率
[food] ; 口粮与生存
consumption_per_disciple=1 ; 练气弟子人均日消耗
hunger_speed_multiplier=0.5 ; 饥饿期间修炼速度倍率
hunger_threshold_days=30 ; 断粮累计天数上限(达到即离宗)
```
> 加新建筑 = 配置加一节 + 枚举加一项 + BuildingManager 产出分发加一行(对照 `[recruitment_*]` 模式)。
---
## 六、UI 建筑面板(BuildingsPanel
- **入口**TopBar"资源"按钮(Button_ResourcesManagement,当前未接线)→ 打开
- 打开面板时**暂停时间**(与弟子名录面板一致,关闭恢复)
- 面板结构(复用青绿弹窗模式):
- 标题"宗门建筑"
- 每种建筑一行:名称 / 等级 / 日产出 + 建造或升级按钮(显示价格,资源不足禁用)
- 底部"关闭"按钮 + 遮罩点击关闭
- 数据驱动:监听 `buildings_changed` 重建列表,打开时主动刷新
---
## 七、分步实现规划(小步可验证,每步独立跑通)
### 步骤 1SectManager 加食物资源 + 开局资源发放
| 项 | 内容 |
|----|------|
| 改动 | `SectManager.gd``food` 资源 + `add_food/remove_food` + `food_changed` 信号;`MainGame.gd` 新游戏时发放开局灵石/食物 |
| 验证 | 无头运行后控制台打印 `SectManager.food`,增减接口调用正确 |
### 步骤 2HUD 食物显示
| 项 | 内容 |
|----|------|
| 改动 | `TopBarHUD.tscn` 加"食物"标签对;`top_bar_hud.gd``food_changed` 信号 + 初始值 |
| 验证 | 开局 100 食物显示在顶栏;`add_food` 实时刷新 |
### 步骤 3`[building]` / `[food]` 配置节 + GameConfig 读取
| 项 | 内容 |
|----|------|
| 改动 | `game_config.cfg` 加两节(开局灵石/食物、灵石矿/灵田参数、口粮/饥饿参数);`GameConfig.gd` 加对应字段 + `building_params` 字典 + 解析 |
| 验证 | 无头打印各配置值,缺项回退默认值 |
### 步骤 4Building 模型 + BuildingManager
| 项 | 内容 |
|----|------|
| 改动 | `src/Sect/buildings/Building.gd`type/level + 价格产出计算,运行时读配置);`src/Sect/BuildingManager.gd`(建造/升级/每日产出/`buildings_changed` 信号);`project.godot` 注册 Autoload |
| 验证 | 模拟:建造扣费入列、每日产出进 SectManager、升级后产出提升 |
### 步骤 5:口粮消耗 + 饥饿惩罚 + 断粮离宗
| 项 | 内容 |
|----|------|
| 改动 | `Disciple.gd``hunger_days``CultivationManager.gd` 每日先结算口粮(消耗→饥饿→离宗),`_gain_exp` 乘饥饿倍率 |
| 验证 | 模拟 40 天断粮:饥饿累计、修炼减半、第 30 天离宗、日志可见;恢复食物后清零 |
### 步骤 6BuildingsPanel UI + "资源"按钮接线
| 项 | 内容 |
|----|------|
| 改动 | `src/UI/Panels/BuildingsPanel/`(面板场景+脚本,每类型一行:名称/等级/日产出+建造或升级按钮);`TopBarHUD.tscn` 连"资源"按钮 → 新信号 → `MainGame.gd` 打开面板 |
| 验证 | 无头布局检查 + F5 手测:建造/升级/禁用态/暂停恢复 |
### 步骤 7:整体挂机验证 + 提交
| 项 | 内容 |
|----|------|
| 改动 | 无(仅验证) |
| 验证 | 挂机模拟:开局 500 灵石→建灵田→产出覆盖口粮→攒灵石升级→产出加速;断粮场景:不建灵田→30 天弟子离宗;对照八节验收清单逐项勾选 |
> 依赖关系:1→2 顺序执行(HUD 依赖食物资源);3→4 顺序执行(Building 依赖配置);5 依赖 1/3;6 依赖 4;7 为最终验证。
---
## 八、验收清单(D6 交付标准)
- [ ] 新游戏开局赠送 500 灵石 + 100 食物(配置可调),HUD 可见
- [ ] 点"资源"按钮打开建筑面板(时间暂停,关闭恢复)
- [ ] 灵石充足时可建造灵石矿/灵田,扣费入列
- [ ] 每日自动产出灵石/食物,HUD 实时增长
- [ ] 升级建筑后产出提升(升级倍率生效),价格按倍率递增
- [ ] 灵石不足时建造/升级按钮禁用
- [ ] 等级达到上限后不可再升级
- [ ] 练气弟子每日消耗食物;断粮后饥饿天数累计、修炼速度减半
- [ ] 断粮累计 30 天弟子离宗(名录移除 + 日志)
- [ ] 食物恢复充足后饥饿清零
- [ ] 建筑/饥饿数据为纯数据(可序列化,D8 存档接入)
---
## 九、与后续任务衔接
| 后续任务 | 衔接方式 |
|----------|----------|
| D8 存档接入 | Building 纯数据模型直接序列化 |
| W3 财政经济 | 建筑产出进入收支流水;俸禄发放扣灵石 |
| W5 生产制造 | 灵田/灵石矿的弟子匹配度(灵根→效率)接入 |
| 修炼系统 | 后续灵气建筑(灵泉/聚灵阵)动态化 `qi_concentration` |
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@@ -1,7 +1,7 @@
# 开发计划表
> 开始日期:2026-08-03(周一) 每日有效开发约 2 小时
> 进度更新:2026-08-08  D1–D4 完成;D5(修炼循环)未启动,进度落后 1 天(设计文档已就绪,待实现
> 进度更新:2026-08-08  D1–D4 完成;D5(修炼循环)未启动,进度落后 1 天(设计文档已更新:灵根容量公式 1÷根数、无灵根体修预留、修炼数值配置化,待实现);D3 追加增强完成(灵根数量 1~5 权重配置化、天灵根改为仅天骄资质嵌套判定
## 一、每日作息模板(工作日)
@@ -21,9 +21,9 @@
| ---- | -- | ---- | ---- | -------- | ---- |
| 8/3 一 | D1 | TimeSystem | ① 日期变量(年月日) ② tick 推进 ③ 暂停/加速 | HUD 显示年月日,可调速度 | ✅ 完成(含月/年信号、Settings 持久化) |
| 8/4 二 | D2 | SectManager 数据模型 | ① 单例 ② 灵石/灵气/声望 ③ 增减接口 | 控制台可读写资源 | ✅ 完成(灵石/声望增减+信号,HUD 实时绑定) |
| 8/5 三 | D3 | 弟子生成 + 入宗分流 | ① 随机名字/资质/灵根 ② 按资质分四类 ③ 招募流程 | 开局 5 选 3 必选满,定期弹窗可全拒/全收 | ✅ 完成(弹窗招募:开局5选3+定期3候选,配置驱动含天灵根3%;新增 GameConfig 配置系统) |
| 8/5 三 | D3 | 弟子生成 + 入宗分流 | ① 随机名字/资质/灵根 ② 按资质分四类 ③ 招募流程 | 开局 5 选 3 必选满,定期弹窗可全拒/全收 | ✅ 完成(弹窗招募:开局5选3+定期3候选,配置驱动含天灵根;新增 GameConfig 配置系统)<br>追加:天灵根改为仅天骄资质再掷(`heavenly_root_chance`),灵根数量 1~5 权重配置化(`root_count_weights`),容量公式 1÷根数 |
| 8/6 四 | D4 | 弟子列表 UI | ① 列表条目场景 ② 姓名/资质/境界显示 ③ 点击详情 | 列表可浏览弟子 | ✅ 完成(管理按钮入口,名录面板+详情弹窗,天灵根标记,打开面板暂停时间) |
| 8/7 五 | D5 | 修炼循环 | ① 修为随时间增长(资质×灵气) ② 境界门槛 ③ 突破判定 | 弟子自动修炼,可突破 | ⬜ |
| 8/7 五 | D5 | 修炼循环 | ① 修为随时间增长(资质×灵气) ② 境界门槛 ③ 突破判定 | 弟子自动修炼,可突破 | ⬜(设计已就绪:容量=1÷根数、无灵根体修预留、[cultivation] 配置节,待实现) |
| 8/8 六 | D6 | 建筑系统基础 | ① 灵石矿场景 ② 建造→每时辰产出 ③ 升级 | 建筑产灵石,升级加速 | ⬜ |
| 8/9 日 | D7 | 休息 / 补漏 | 修本周 bug,整理代码 | git 干净 | ⬜ |
| 8/10 一 | D8 | 存档接入 | ① SaveSystem JSON 序列化 ② 存/读接口 ③ 替换 SavePanel 测试数据 | 读档后数据还原 | ⬜ |
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@@ -29,4 +29,4 @@ level_thresholds=[100, 200, 350, 550, 800, 1100, 1500, 2000, 2600, 3300, 4100, 5
bottleneck_levels=[4, 7, 10, 13] ; 瓶颈目标层(升到这些层需突破判定)
[ui] ; UI 通用
hud_font_size=28 ; HUD 字体大小
hud_font_size=24 ; HUD 字体大小
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@@ -0,0 +1,7 @@
[gd_resource type="Theme" format=3 uid="uid://05ygdcq8dme4"]
[ext_resource type="FontFile" uid="uid://drt448qncx27p" path="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf" id="1_fwts0"]
[resource]
default_font = ExtResource("1_fwts0")
default_font_size = 24
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@@ -0,0 +1,13 @@
[gd_resource type="LabelSettings" format=3 uid="uid://d1v74ab2ldtn7"]
[ext_resource type="FontFile" uid="uid://drt448qncx27p" path="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf" id="1_fg5xm"]
[resource]
font = ExtResource("1_fg5xm")
font_size = 24
font_color = Color(0.82, 0.95, 0.9, 1)
outline_size = 3
outline_color = Color(0, 0, 0, 0.8)
shadow_size = 2
shadow_color = Color(0, 0, 0, 0.7)
shadow_offset = Vector2(1, 2)
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@@ -0,0 +1,7 @@
[gd_resource type="Theme" format=3 uid="uid://ctuanla5trf4s"]
[ext_resource type="FontFile" uid="uid://drt448qncx27p" path="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf" id="1_cviax"]
[resource]
default_font = ExtResource("1_cviax")
default_font_size = 32
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@@ -3,9 +3,11 @@ extends Node
signal spirit_stones_changed(new_value: int, delta: int)
signal reputation_changed(new_value: int, delta: int)
signal food_changed(new_value: int, delta: int)
var spirit_stones := 0 # 灵石
var reputation := 0 # 声望
var food := 0 # 灵米(食物资源,HUD 显示"灵米"
func add_spirit_stones(amount: int) -> void:
@@ -23,3 +25,11 @@ func add_reputation(amount: int) -> void:
func remove_reputation(amount: int) -> void:
reputation -= amount
emit_signal("reputation_changed", reputation, -amount)
func add_food(amount: int) -> void:
food += amount
emit_signal("food_changed", food, amount)
func remove_food(amount: int) -> void:
food -= amount
emit_signal("food_changed", food, -amount)
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@@ -1,11 +1,14 @@
[gd_scene format=3 uid="uid://dl0tb68vsw3c6"]
[ext_resource type="FontFile" uid="uid://drt448qncx27p" path="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf" id="1_pa2rn"]
[ext_resource type="Script" uid="uid://d3o1ssph7ca58" path="res://src/UI/HUD/top_bar_hud.gd" id="1_vm4eo"]
[ext_resource type="Theme" uid="uid://05ygdcq8dme4" path="res://resources/hud_button_theme.tres" id="2_ymrsi"]
[ext_resource type="LabelSettings" uid="uid://d1v74ab2ldtn7" path="res://resources/hud_label_settings.tres" id="3_4k476"]
[sub_resource type="LabelSettings" id="LabelSettings_bn2o5"]
font = ExtResource("1_pa2rn")
font_size = 32
shadow_size = 2
shadow_color = Color(0, 0, 0, 0.7)
shadow_offset = Vector2(1, 2)
[node name="TopBarHud" type="Control" unique_id=1115394694]
layout_mode = 3
@@ -16,167 +19,204 @@ grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_vm4eo")
[node name="HBoxContainer" type="HBoxContainer" parent="." unique_id=1608257100]
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1616038110]
layout_mode = 1
anchors_preset = 10
anchors_preset = 15
anchor_right = 1.0
offset_bottom = 23.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label_Currency" type="Label" parent="HBoxContainer" unique_id=766096596]
[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer" unique_id=2089867867]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
text = "灵石"
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Value_Currency" type="Label" parent="HBoxContainer" unique_id=1150573727]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_stretch_ratio = 2.0
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Label_Time" type="Label" parent="HBoxContainer" unique_id=671872515]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
text = "时间"
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Value_Time" type="Label" parent="HBoxContainer" unique_id=1229577188]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_stretch_ratio = 2.0
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Label_Reputation" type="Label" parent="HBoxContainer" unique_id=985110673]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
text = "声望"
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Value_Reputation" type="Label" parent="HBoxContainer" unique_id=2011931119]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_stretch_ratio = 2.0
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Label_Qi" type="Label" parent="HBoxContainer" unique_id=790000001]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
text = "灵气"
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Value_Qi" type="Label" parent="HBoxContainer" unique_id=790000002]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_stretch_ratio = 2.0
label_settings = SubResource("LabelSettings_bn2o5")
[node name="SpeedGroup" type="HBoxContainer" parent="HBoxContainer" unique_id=2144893126]
[node name="SpeedGroup" type="HBoxContainer" parent="VBoxContainer/HBoxContainer2" unique_id=2144893126]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 3.0
theme_override_constants/separation = 4
[node name="Button_Pause" type="Button" parent="HBoxContainer/SpeedGroup" unique_id=2144893127]
[node name="Button_Pause" type="Button" parent="VBoxContainer/HBoxContainer2/SpeedGroup" unique_id=2144893127]
unique_name_in_owner = true
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 3.0
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "暂停"
[node name="Button_Speed1" type="Button" parent="HBoxContainer/SpeedGroup" unique_id=2144893128]
[node name="Button_Speed1" type="Button" parent="VBoxContainer/HBoxContainer2/SpeedGroup" unique_id=2144893128]
unique_name_in_owner = true
custom_minimum_size = Vector2(48, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 2.0
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "1x"
[node name="Button_Speed5" type="Button" parent="HBoxContainer/SpeedGroup" unique_id=2144893129]
[node name="Button_Speed5" type="Button" parent="VBoxContainer/HBoxContainer2/SpeedGroup" unique_id=2144893129]
unique_name_in_owner = true
custom_minimum_size = Vector2(48, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 2.0
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "5x"
[node name="Button_Speed20" type="Button" parent="HBoxContainer/SpeedGroup" unique_id=2144893130]
[node name="Button_Speed20" type="Button" parent="VBoxContainer/HBoxContainer2/SpeedGroup" unique_id=2144893130]
unique_name_in_owner = true
custom_minimum_size = Vector2(48, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 2.0
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "20x"
[node name="placeholder_1" type="Label" parent="HBoxContainer" unique_id=1042446504]
[node name="placeholder_1" type="Label" parent="VBoxContainer/HBoxContainer2" unique_id=1042446504]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_vertical = 1
size_flags_stretch_ratio = 8.0
label_settings = SubResource("LabelSettings_bn2o5")
[node name="placeholder_2" type="Label" parent="HBoxContainer" unique_id=1526548351]
[node name="Button_StaffManagement" type="Button" parent="VBoxContainer/HBoxContainer2" unique_id=568204305]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
label_settings = SubResource("LabelSettings_bn2o5")
[node name="placeholder_3" type="Label" parent="HBoxContainer" unique_id=1170426663]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
label_settings = SubResource("LabelSettings_bn2o5")
[node name="placeholder_4" type="Label" parent="HBoxContainer" unique_id=1878816574]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
label_settings = SubResource("LabelSettings_bn2o5")
[node name="Button_StaffManagement" type="Button" parent="HBoxContainer" unique_id=568204305]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "管理"
[node name="Button_ResourcesManagement" type="Button" parent="HBoxContainer" unique_id=1424251140]
[node name="Button_ResourcesManagement" type="Button" parent="VBoxContainer/HBoxContainer2" unique_id=1424251140]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "资源"
[node name="Button_Return" type="Button" parent="HBoxContainer" unique_id=867839141]
[node name="Button_Return" type="Button" parent="VBoxContainer/HBoxContainer2" unique_id=867839141]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
theme_override_fonts/font = ExtResource("1_pa2rn")
theme_override_font_sizes/font_size = 32
theme = ExtResource("2_ymrsi")
text = "返回"
[connection signal="button_up" from="HBoxContainer/SpeedGroup/Button_Pause" to="." method="_on_button_pause_button_up"]
[connection signal="button_up" from="HBoxContainer/Button_StaffManagement" to="." method="_on_button_staff_management_button_up"]
[connection signal="button_up" from="HBoxContainer/Button_Return" to="." method="_on_button_return_button_up"]
[node name="HBoxContainer3" type="HBoxContainer" parent="VBoxContainer" unique_id=2058056395]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3" unique_id=1608257100]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 25.0
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer" unique_id=1557830593]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 4.0
[node name="HBoxContainer5" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer" unique_id=967979380]
layout_mode = 2
[node name="Label_Time" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer5" unique_id=671872515]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
theme_override_colors/font_color = Color(0.72, 0.85, 0.78, 1)
text = "时间"
label_settings = ExtResource("3_4k476")
[node name="Value_Time" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer5" unique_id=1229577188]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 5.0
theme_override_colors/font_color = Color(0.93, 0.96, 0.88, 1)
label_settings = ExtResource("3_4k476")
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer" unique_id=516862989]
layout_mode = 2
size_flags_vertical = 3
[node name="Label_Currency" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer" unique_id=766096596]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
theme_override_colors/font_color = Color(0.72, 0.85, 0.78, 1)
text = "灵石"
label_settings = ExtResource("3_4k476")
[node name="Value_Currency" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer" unique_id=1150573727]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 5.0
theme_override_colors/font_color = Color(0.93, 0.96, 0.88, 1)
label_settings = ExtResource("3_4k476")
[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer" unique_id=2103796675]
layout_mode = 2
[node name="Label_Reputation" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer2" unique_id=985110673]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
theme_override_colors/font_color = Color(0.72, 0.85, 0.78, 1)
text = "声望"
label_settings = ExtResource("3_4k476")
[node name="Value_Reputation" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer2" unique_id=2011931119]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 5.0
theme_override_colors/font_color = Color(0.93, 0.96, 0.88, 1)
label_settings = ExtResource("3_4k476")
[node name="HBoxContainer3" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer" unique_id=1647418947]
layout_mode = 2
[node name="Label_Food" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer3" unique_id=791000001]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
theme_override_colors/font_color = Color(0.72, 0.85, 0.78, 1)
text = "灵米"
label_settings = ExtResource("3_4k476")
[node name="Value_Food" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer3" unique_id=791000002]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 5.0
theme_override_colors/font_color = Color(0.93, 0.96, 0.88, 1)
label_settings = ExtResource("3_4k476")
[node name="HBoxContainer4" type="HBoxContainer" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer" unique_id=758328210]
layout_mode = 2
[node name="Label_Qi" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer4" unique_id=790000001]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
theme_override_colors/font_color = Color(0.72, 0.85, 0.78, 1)
text = "灵气"
label_settings = ExtResource("3_4k476")
[node name="Value_Qi" type="Label" parent="VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer4" unique_id=790000002]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 5.0
theme_override_colors/font_color = Color(0.93, 0.96, 0.88, 1)
label_settings = ExtResource("3_4k476")
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer3" unique_id=1867196268]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
size_flags_stretch_ratio = 75.0
[connection signal="button_up" from="VBoxContainer/HBoxContainer2/SpeedGroup/Button_Pause" to="." method="_on_button_pause_button_up"]
[connection signal="button_up" from="VBoxContainer/HBoxContainer2/Button_StaffManagement" to="." method="_on_button_staff_management_button_up"]
[connection signal="button_up" from="VBoxContainer/HBoxContainer2/Button_Return" to="." method="_on_button_return_button_up"]
+11 -3
View File
@@ -1,5 +1,5 @@
## 顶部信息栏 HUD(挂载于 TopBarHUD.tscn)。
## 显示灵石/时间/声望,提供时间流速控制与返回主菜单入口。
## 显示资源(灵石/声望/灵米/灵气浓度)与时间,提供时间流速控制与返回主菜单入口。
extends Control
## 请求返回主菜单。
@@ -11,6 +11,7 @@ signal sign_open_disciples
@onready var currency_label: Label = %Value_Currency
@onready var reputation_label: Label = %Value_Reputation
@onready var qi_label: Label = %Value_Qi
@onready var food_label: Label = %Value_Food
@onready var pause_button: Button = %Button_Pause
@onready var speed_buttons: Array[Button] = [%Button_Speed1, %Button_Speed5, %Button_Speed20]
@@ -24,8 +25,10 @@ func _ready() -> void:
# 资源数值:信号仅在变化时触发,初始值需手动设置一次
SectManager.spirit_stones_changed.connect(_on_spirit_stones_changed)
SectManager.reputation_changed.connect(_on_reputation_changed)
SectManager.food_changed.connect(_on_food_changed)
currency_label.text = str(SectManager.spirit_stones)
reputation_label.text = str(SectManager.reputation)
food_label.text = str(SectManager.food)
# 灵气浓度:当前为配置固定值(D6 建筑系统接入后动态刷新)
qi_label.text = "%d%%" % roundi(GameConfig.qi_concentration * 100)
time_label.text = TimeSystem.get_date_text()
@@ -46,6 +49,11 @@ func _on_spirit_stones_changed(new_value: int, _delta: int) -> void:
func _on_reputation_changed(new_value: int, _delta: int) -> void:
reputation_label.text = str(new_value)
## 灵米(食物)变化时刷新显示。
## @param new_value: 变化后的灵米总量
func _on_food_changed(new_value: int, _delta: int) -> void:
food_label.text = str(new_value)
## 点击"返回"按钮。
func _on_button_return_button_up() -> void:
sign_return_mainmenu.emit()
@@ -69,10 +77,10 @@ func _on_speed_button_up(index: int) -> void:
## 标签共用同一 LabelSettings 资源,改一处全生效;按钮逐个覆盖。
func _apply_hud_font() -> void:
var size := GameConfig.hud_font_size
var settings: LabelSettings = $HBoxContainer/Label_Currency.label_settings
var settings: LabelSettings = $VBoxContainer/HBoxContainer3/HBoxContainer/VBoxContainer/HBoxContainer/Label_Currency.label_settings
if settings != null:
settings.font_size = size
for btn in $HBoxContainer.find_children("*", "Button", true, false):
for btn in $VBoxContainer.find_children("*", "Button", true, false):
btn.add_theme_font_size_override("font_size", size)
## 刷新速度组 UI:暂停按钮文字与各档位按下状态。
+5 -9
View File
@@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://drfyh36my6gj2" path="res://src/UI/Panels/MainMenu/MainMenu.gd" id="1_cwvg5"]
[ext_resource type="Texture2D" uid="uid://c6bthhmao5fyh" path="res://assets/sprites/ui/图片大门.png" id="2_q7typ"]
[ext_resource type="FontFile" uid="uid://drt448qncx27p" path="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf" id="3_q7typ"]
[ext_resource type="Theme" uid="uid://ctuanla5trf4s" path="res://resources/main_menu_theme.tres" id="3_7e5ie"]
[ext_resource type="PackedScene" uid="uid://dj7b5vssydifa" path="res://src/UI/Panels/SavePanel.tscn" id="3_wrf65"]
[node name="MainMenu" type="Control" unique_id=1416317040]
@@ -49,29 +49,25 @@ alignment = 1
[node name="NewGame" type="Button" parent="ButtonGroup" unique_id=835084060]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("3_q7typ")
theme_override_font_sizes/font_size = 32
theme = ExtResource("3_7e5ie")
text = "新游戏"
[node name="LoadGame" type="Button" parent="ButtonGroup" unique_id=2093610529]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("3_q7typ")
theme_override_font_sizes/font_size = 32
theme = ExtResource("3_7e5ie")
text = "读取存档"
[node name="Settings" type="Button" parent="ButtonGroup" unique_id=2045302694]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("3_q7typ")
theme_override_font_sizes/font_size = 32
theme = ExtResource("3_7e5ie")
text = "设置"
[node name="Quit" type="Button" parent="ButtonGroup" unique_id=818112870]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("3_q7typ")
theme_override_font_sizes/font_size = 32
theme = ExtResource("3_7e5ie")
text = "退出"
[node name="SavePanel" parent="." unique_id=619488443 instance=ExtResource("3_wrf65")]