refactor: 重构主菜单 UI,将 StartMenu 替换为 MainMenu

- 删除旧 StartMenu.tscn,新建 MainMenu.tscn + MainMenu.gd
- 新增 MainGame.tscn 主游戏场景作为运行入口
- project.godot 配置 run/main_scene 启动场景
- 添加 doc/design/UI/StartMenu.md 主菜单设计文档
- 新增 assets/ 资源目录结构 (audio/fonts/sprites)
- 修复通用资源分析文档中的缩进问题
This commit is contained in:
2026-07-30 23:25:21 +08:00
parent 226d6992e9
commit 17994ec4ae
10 changed files with 267 additions and 23 deletions
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[gd_scene format=3 uid="uid://d1odycoaqhhyg"]
[ext_resource type="Script" uid="uid://drfyh36my6gj2" path="res://src/UI/Panels/MainMenu/MainMenu.gd" id="1_cwvg5"]
[ext_resource type="Texture2D" uid="uid://caeqoc6wx8toy" path="res://assets/sprites/ui/BG1.png" id="1_hrti0"]
[node name="MainMenu" type="Control" unique_id=1416317040]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("1_cwvg5")
[node name="BG" type="TextureRect" parent="." unique_id=2104369666]
layout_mode = 0
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("1_hrti0")
[node name="Logo" type="TextureRect" parent="." unique_id=1485724026]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -200.0
offset_top = 60.0
offset_right = 200.0
offset_bottom = 260.0
grow_horizontal = 2
[node name="ButtonGroup" type="VBoxContainer" parent="." unique_id=569064410]
layout_mode = 0
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -100.0
offset_top = -80.0
offset_right = 100.0
offset_bottom = 80.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 16
[node name="NewGame" type="Button" parent="ButtonGroup" unique_id=835084060]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
text = "新游戏"
[node name="LoadGame" type="Button" parent="ButtonGroup" unique_id=2093610529]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
text = "读取存档"
[node name="Settings" type="Button" parent="ButtonGroup" unique_id=2045302694]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
text = "设置"
[node name="Quit" type="Button" parent="ButtonGroup" unique_id=818112870]
custom_minimum_size = Vector2(200, 48)
layout_mode = 2
text = "退出"
[connection signal="button_up" from="ButtonGroup/NewGame" to="." method="MainMenu_NewGame_ButtonUp"]
[connection signal="button_up" from="ButtonGroup/LoadGame" to="." method="MainMenu_LoadGame_ButtonUp"]
[connection signal="button_up" from="ButtonGroup/Settings" to="." method="MainMenu_Settings_ButtonUp"]
[connection signal="button_up" from="ButtonGroup/Quit" to="." method="MainMenu_Quit_ButtonUp"]