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+7
-1
@@ -115,4 +115,10 @@ func load_from_dict(d) -> void
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```mermaid
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graph TD
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A[分配属性总量,按正正态分布] --> B[随机分配5种属性,属性之和为1] --> C[分配灵气利用率]
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```
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```
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## 修炼说明
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每个小境界修炼需要的经验 = 基础经验值 * 属性总量
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经验获取量 = 基础经验 * 灵气吸收效率
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@@ -18,7 +18,6 @@ config/icon="res://icon.svg"
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[autoload]
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GameState="*res://src/Core/GameState.gd"
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TimeSystem="*res://src/Core/TimeSystem.gd"
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Settings="*res://src/Core/Settings.gd"
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SaveSystem="*res://src/Core/SaveSystem.gd"
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@@ -1,6 +1,4 @@
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# 初始版本不提供添加弟子的接口
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class_name DiscipleManager
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extends Node
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@@ -14,6 +12,7 @@ const INITIAL_ROSTER := [
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# 1 玄真(宗主):修士·炼气9层,五行全高,炼丹3级
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{
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"name": "玄真",
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"id" : 1,
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"metal": 45, "wood": 38, "water": 22, "fire": 31, "earth": 19,
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"efficiency": 85,
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"realm_level": 1, "sub_realm_level": 9,
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@@ -23,6 +22,7 @@ const INITIAL_ROSTER := [
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# 2 凌霄:修士·炼气4层,金火旺
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{
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"name": "凌霄",
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"id" : 2,
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"metal": 62, "wood": 12, "water": 15, "fire": 44, "earth": 20,
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"efficiency": 76,
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"realm_level": 1, "sub_realm_level": 4,
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@@ -32,6 +32,7 @@ const INITIAL_ROSTER := [
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# 3 青禾:凡人带灵根(木47≥20 可修炼破境),药草天赋
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{
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"name": "青禾",
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"id" : 3,
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"metal": 8, "wood": 47, "water": 25, "fire": 12, "earth": 10,
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"efficiency": 68,
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"realm_level": 0, "sub_realm_level": 1,
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@@ -41,6 +42,7 @@ const INITIAL_ROSTER := [
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# 4 阿福:凡人杂役(无灵根,五行均<20)
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{
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"name": "阿福",
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"id" : 4,
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"metal": 5, "wood": 12, "water": 8, "fire": 9, "earth": 10,
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"efficiency": 41,
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"realm_level": 0, "sub_realm_level": 1,
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@@ -50,6 +52,7 @@ const INITIAL_ROSTER := [
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# 5 阿禄:凡人杂役(无灵根)
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{
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"name": "阿禄",
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"id" : 5,
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"metal": 3, "wood": 6, "water": 5, "fire": 8, "earth": 15,
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"efficiency": 35,
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"realm_level": 0, "sub_realm_level": 1,
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@@ -61,103 +64,101 @@ const INITIAL_ROSTER := [
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var _disciples: Array[Disciple] = [] # 弟子列表
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var _master_id: int = 0 # 管理器的发号计数,id 的唯一来源
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# ---- 工厂 ----
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func _enter_tree() -> void:
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pass
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# ---- 工厂 ----
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# 初始编队(复用 _create_from_data)
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func spawn_initial_roster() -> Array[Disciple]:
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for data in INITIAL_ROSTER:
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var disciple = _create_from_data(data)
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if disciple != null:
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add_disciple(disciple)
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# _disciples.append(disciple)
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# emit_signal("disciple_added", disciple)
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else:
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push_error("Failed to spawn disciple from data: %s" % data)
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pass
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func spawn_initial_roster() -> void:
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for data in INITIAL_ROSTER:
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var disciple = _create_from_data(data)
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if disciple != null:
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add_disciple(disciple)
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else:
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push_error("Failed to spawn disciple from data: %s" % data)
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pass
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# 补 id → Disciple.create()
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# 从数据字典创建 Disciple 实例,若失败返回 null
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func _create_from_data(data: Dictionary) -> Disciple:
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var disciple := Disciple.create(data)
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if disciple == null:
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push_error("Failed to create disciple from data: %s" % data)
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return null
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disciple.id = _master_id
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_master_id += 1
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return disciple
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pass
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var copy := data.duplicate() # 可写副本(浅拷贝,顶层加键足够)
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copy["id"] = _master_id
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_master_id += 1
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var disciple := Disciple.create(copy)
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if disciple == null:
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push_error("Failed to create disciple from data: %s" % data)
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return null
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return disciple
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# ---- 仓储 ----
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# 公开接口:添加弟子
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func add_disciple(d : Disciple) -> void:
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if d == null:
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push_error("Cannot add null disciple.")
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return
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_disciples.append(d)
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emit_signal("disciple_added", d)
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if d == null:
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push_error("Cannot add null disciple.")
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return
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_disciples.append(d)
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emit_signal("disciple_added", d)
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# 移除弟子
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func remove_disciple(d : Disciple) -> bool:
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if d != null and _disciples.has(d):
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_disciples.erase(d)
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emit_signal("disciple_removed", d)
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return true
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return false
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if d != null and _disciples.has(d):
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_disciples.erase(d)
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emit_signal("disciple_removed", d)
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return true
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return false
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# 公开接口:通过id获取弟子
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func get_disciple(id : int) -> Disciple:
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for d in _disciples:
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if d.id == id:
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return d
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return null
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for d in _disciples:
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if d.id == id:
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return d
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return null
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# 公开接口:获取所有弟子(返回副本,避免外部修改原数组)
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func get_all() -> Array[Disciple]:
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return _disciples.duplicate() # 返回副本,避免外部修改原数组
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return _disciples.duplicate() # 返回副本,避免外部修改原数组
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# ---- 修改唯一入口 ----
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# 调 d.set_attr + 发信号(name 特判)
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func set_attr(d :Disciple, attr: String, value: Variant) -> bool:
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if _disciples.has(d):
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var old_value = d.get_attr(attr)
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if d.set_attr(attr, value):
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emit_signal("disciple_attr_changed", d, attr, old_value, value)
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return true
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return false
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if _disciples.has(d):
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var old_value = d.get_attr(attr)
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if d.set_attr(attr, value):
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emit_signal("disciple_attr_changed", d, attr, old_value, value)
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return true
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return false
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# ---- 经验晋级(领域操作)----
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# 跨小境界继承循环;跨大境界清零;满级不涨;无灵根拒绝
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func add_cultivation_exp(d : Disciple, amount : int) -> void:
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if _disciples.has(d):
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var old_realm = d.realm_level
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var old_sub_realm = d.sub_realm_level
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d.add_cultivation_exp(amount)
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if d.realm_level != old_realm or d.sub_realm_level != old_sub_realm:
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emit_signal("disciple_attr_changed", d, "realm_level", old_realm, d.realm_level)
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emit_signal("disciple_attr_changed", d, "sub_realm_level", old_sub_realm, d.sub_realm_level)
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if _disciples.has(d):
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var old_realm = d.realm_level
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var old_sub_realm = d.sub_realm_level
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d.add_cultivation_exp(amount)
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if d.realm_level != old_realm or d.sub_realm_level != old_sub_realm:
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emit_signal("disciple_attr_changed", d, "realm_level", old_realm, d.realm_level)
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emit_signal("disciple_attr_changed", d, "sub_realm_level", old_sub_realm, d.sub_realm_level)
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# skill∈{farming,herb,alchemy},查 SKILL_EXP_CAPS,溢出继承至满级
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func add_skill_exp(d : Disciple, skill: String, amount : int) -> void:
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if _disciples.has(d):
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var old_level = d.get_skill_level(skill)
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d.add_skill_exp(skill, amount)
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var new_level = d.get_skill_level(skill)
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if new_level != old_level:
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emit_signal("disciple_attr_changed", d, skill + "_level", old_level, new_level)
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if _disciples.has(d):
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var old_level = d.get_skill_level(skill)
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d.add_skill_exp(skill, amount)
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var new_level = d.get_skill_level(skill)
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if new_level != old_level:
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emit_signal("disciple_attr_changed", d, skill + "_level", old_level, new_level)
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# ---- 月度结算(预留)----
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# 月收益 = f(efficiency),依赖经济扣灵石 —— 取决于下列问题
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func settle_month() -> void:
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pass
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pass
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# ---- 存档 ----
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func to_dict():
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pass
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pass
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func load_from_dict():
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pass
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pass
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@@ -0,0 +1 @@
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uid://bstiea1nx61b8
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@@ -1,5 +1,17 @@
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extends Node
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var cnt := 0;
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func _ready() -> void:
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%DiscipleManager.spawn_initial_roster()
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pass
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func _process(delta: float) -> void:
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if cnt >= 1000:
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var d : Disciple= %DiscipleManager.get_disciple(2);
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%DiscipleManager.remove_disciple(d);
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else:
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cnt = cnt + 1;
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pass
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func _on_top_bar_hud_sign_return_mainmenu() -> void:
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if GameState.mode == GameState.GameMode.NEW_GAME:
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@@ -8,3 +20,13 @@ func _on_top_bar_hud_sign_return_mainmenu() -> void:
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SaveSystem.save(GameState.profile_id) # 进游戏立即存首档,防开局就丢
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get_tree().change_scene_to_file("res://src/UI/Panels/MainMenu/MainMenu.tscn")
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pass # Replace with function body.
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|
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func _on_disciple_manager_disciple_added(disciple: Disciple) -> void:
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$PanelContainer/Manager.add_disciple_card(disciple)
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pass # Replace with function body.
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|
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|
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func _on_disciple_manager_disciple_removed(disciple: Disciple) -> void:
|
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$PanelContainer/Manager.remove_disciple_card(disciple.id)
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pass # Replace with function body.
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|
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+16
-2
@@ -1,12 +1,14 @@
|
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[gd_scene format=3 uid="uid://c1exffg84ojqx"]
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|
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[ext_resource type="Script" uid="uid://cr4by5k8vgkcq" path="res://src/Core/MainGame.gd" id="1_8bu23"]
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[ext_resource type="Script" uid="uid://cr4by5k8vgkcq" path="res://src/Core/MainGame.gd" id="1_2atgf"]
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[ext_resource type="Script" uid="uid://bstiea1nx61b8" path="res://src/Character/DiscipleManager.gd" id="1_dl5bp"]
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[ext_resource type="PackedScene" uid="uid://d3njijtx7ws1m" path="res://src/UI/HUD/MainSceneHud.tscn" id="2_8bu23"]
|
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[ext_resource type="StyleBox" uid="uid://e86yw57h4v2s" path="res://resources/manager_style_box_flat.tres" id="3_dl5bp"]
|
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[ext_resource type="PackedScene" uid="uid://d1mbwdtarjqof" path="res://src/UI/Panels/Manager/Manager.tscn" id="4_58g0x"]
|
||||
[ext_resource type="Script" uid="uid://b8f8t2phmhq2e" path="res://src/Core/TimeSystem.gd" id="5_58g0x"]
|
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|
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[node name="MainGame" type="Node" unique_id=42551660]
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script = ExtResource("1_8bu23")
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script = ExtResource("1_2atgf")
|
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|
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[node name="MainHud" parent="." unique_id=836125968 instance=ExtResource("2_8bu23")]
|
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size_flags_horizontal = 3
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@@ -23,4 +25,16 @@ theme_override_styles/panel = ExtResource("3_dl5bp")
|
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[node name="Manager" parent="PanelContainer" unique_id=360636457 instance=ExtResource("4_58g0x")]
|
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layout_mode = 2
|
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|
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[node name="DiscipleManager" type="Node" parent="." unique_id=1485476702]
|
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unique_name_in_owner = true
|
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script = ExtResource("1_dl5bp")
|
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metadata/_custom_type_script = "uid://bstiea1nx61b8"
|
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|
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[node name="TimeSystem" type="Node" parent="." unique_id=1280036358]
|
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unique_name_in_owner = true
|
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script = ExtResource("5_58g0x")
|
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metadata/_custom_type_script = "uid://b8f8t2phmhq2e"
|
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|
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[connection signal="disciple_added" from="DiscipleManager" to="." method="_on_disciple_manager_disciple_added"]
|
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[connection signal="disciple_removed" from="DiscipleManager" to="." method="_on_disciple_manager_disciple_removed"]
|
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[connection signal="sign_return_mainmenu" from="MainHud" to="." method="_on_top_bar_hud_sign_return_mainmenu"]
|
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|
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@@ -1,6 +1,7 @@
|
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## 全局时间系统(Autoload 单例)。
|
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## 负责游戏时间的推进与播报,仅在世界场景中运行。
|
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## 历法:12 月 × 30 日 = 360 日/年。
|
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class_name TimeSystem
|
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extends Node
|
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|
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const MONTHS_PER_YEAR := 12
|
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|
||||
@@ -137,7 +137,7 @@ var total_amount: int:
|
||||
|
||||
## 构造:按 data 覆盖属性,数值属性经 RANGES 夹取;缺键保留字段默认值。
|
||||
## @param data: 键名与属性名一致,如 {"id": 1, "name": "玄真", "metal": 60}
|
||||
func _init(data: Dictionary[String, Variant] = {}) -> void:
|
||||
func _init(data: Dictionary = {}) -> void:
|
||||
if data.has("id"):
|
||||
id = int(data["id"])
|
||||
if data.has("name"):
|
||||
@@ -187,12 +187,12 @@ func set_attr(key: String, value: int) -> bool:
|
||||
if key == "realm_level":
|
||||
# 大境界变化后,小境界不得超过新境界的上限(如落入凡人则强制 1)
|
||||
set("realm_level", v)
|
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var max_sub := SUB_MAX_BY_REALM[v]
|
||||
var max_sub : int = SUB_MAX_BY_REALM[v]
|
||||
if int(get("sub_realm_level")) > max_sub:
|
||||
set("sub_realm_level", max_sub)
|
||||
elif key == "sub_realm_level":
|
||||
# 小境界写入时按当前大境界上限夹取(凡人上限 1 / 练气 13 / 其余 4)
|
||||
var max_sub := SUB_MAX_BY_REALM[int(get("realm_level"))]
|
||||
var max_sub : int = SUB_MAX_BY_REALM[int(get("realm_level"))]
|
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set("sub_realm_level", clampi(v, 1, max_sub))
|
||||
else:
|
||||
set(key, v)
|
||||
|
||||
@@ -6,8 +6,8 @@ extends Control
|
||||
signal sign_return_mainmenu
|
||||
|
||||
func _ready() -> void:
|
||||
time_label.text = TimeSystem.get_date_text()
|
||||
TimeSystem.month_passed.connect(_on_TimeMonthPassed)
|
||||
time_label.text = %TimeSystem.get_date_text()
|
||||
%TimeSystem.month_passed.connect(_on_TimeMonthPassed)
|
||||
pass
|
||||
|
||||
func _on_ButtonEsc_ButtonUp() -> void:
|
||||
@@ -20,5 +20,5 @@ func _on_TimeMonthPassed(_year: int, _month: int) -> void:
|
||||
|
||||
|
||||
func _on_button_continue_button_up() -> void:
|
||||
TimeSystem.advance_month()
|
||||
%TimeSystem.advance_month()
|
||||
pass # Replace with function body.
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
extends Control
|
||||
|
||||
func _ready() -> void:
|
||||
custom_minimum_size = Vector2(180, 240)
|
||||
custom_maximum_size = Vector2(180, 240)
|
||||
pass
|
||||
|
||||
func set_alchemy_info(info : Dictionary) -> bool:
|
||||
$PanelContainer/HBoxContainer/HBoxContainer/Name.text = info['name']
|
||||
return true;
|
||||
@@ -0,0 +1 @@
|
||||
uid://bictkemio85fb
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
[ext_resource type="StyleBox" uid="uid://kxc0y8146vlk" path="res://resources/manager_info_style_box_flat.tres" id="1_62fqa"]
|
||||
[ext_resource type="LabelSettings" uid="uid://dur4uye3m0ffd" path="res://resources/manager_info_label_settings.tres" id="1_j02a5"]
|
||||
[ext_resource type="Script" uid="uid://bictkemio85fb" path="res://src/UI/Panels/Manager/AlchemyPanel/AlchemyPanel.gd" id="1_kuh5g"]
|
||||
|
||||
[node name="AlchemyPanel" type="Control" unique_id=729180406]
|
||||
custom_minimum_size = Vector2(180, 240)
|
||||
@@ -12,6 +13,7 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_kuh5g")
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="." unique_id=1524260599]
|
||||
layout_mode = 1
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
extends Control
|
||||
|
||||
var disciple_id: int;
|
||||
|
||||
func _ready() -> void:
|
||||
custom_maximum_size = Vector2(180, 320);
|
||||
custom_minimum_size = Vector2(180, 240);
|
||||
pass;
|
||||
|
||||
func set_info(info: Dictionary):
|
||||
disciple_id = info['id'];
|
||||
$VBoxContainer/HBoxContainer/Name.text = info['name'];
|
||||
$VBoxContainer/HBoxContainer2/Level.text = info['level']
|
||||
$VBoxContainer/HBoxContainer3/GridContainer/MetalVal.text = str(info['metal'])
|
||||
$VBoxContainer/HBoxContainer3/GridContainer/WoodVal.text = str(info['wood'])
|
||||
$VBoxContainer/HBoxContainer3/GridContainer/WaterVal.text = str(info['water'])
|
||||
$VBoxContainer/HBoxContainer3/GridContainer/FireVal.text = str(info['fire'])
|
||||
$VBoxContainer/HBoxContainer3/GridContainer/EarthVal.text = str(info['earth'])
|
||||
|
||||
#print(info)
|
||||
pass
|
||||
@@ -0,0 +1 @@
|
||||
uid://cc7c76lgm5nrf
|
||||
@@ -2,18 +2,20 @@
|
||||
|
||||
[ext_resource type="LabelSettings" uid="uid://dur4uye3m0ffd" path="res://resources/manager_info_label_settings.tres" id="1_abpqa"]
|
||||
[ext_resource type="StyleBox" uid="uid://kxc0y8146vlk" path="res://resources/manager_info_style_box_flat.tres" id="1_po3i5"]
|
||||
[ext_resource type="Script" uid="uid://cc7c76lgm5nrf" path="res://src/UI/Panels/Manager/DisciplePanel/DiscipleInformation.gd" id="2_6fig8"]
|
||||
|
||||
[node name="DiscipleInformationPanel" type="PanelContainer" unique_id=2024414593]
|
||||
custom_minimum_size = Vector2(180, 240)
|
||||
custom_maximum_size = Vector2(180, 240)
|
||||
custom_maximum_size = Vector2(180, 320)
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
theme_override_styles/panel = ExtResource("1_po3i5")
|
||||
script = ExtResource("2_6fig8")
|
||||
metadata/discipleId = 0
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1066350214]
|
||||
layout_mode = 2
|
||||
@@ -25,7 +27,6 @@ size_flags_vertical = 3
|
||||
|
||||
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer" unique_id=2078348112]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 1
|
||||
text = "姓名"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
@@ -44,7 +45,6 @@ size_flags_vertical = 3
|
||||
|
||||
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer2" unique_id=233829191]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 1
|
||||
text = "境界"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
@@ -60,100 +60,98 @@ label_settings = ExtResource("1_abpqa")
|
||||
[node name="HBoxContainer3" type="HBoxContainer" parent="VBoxContainer" unique_id=1358402714]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
size_flags_stretch_ratio = 5.0
|
||||
|
||||
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer3" unique_id=1781987484]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 1
|
||||
text = "属性"
|
||||
text = "属
|
||||
性"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="VBoxContainer2" type="VBoxContainer" parent="VBoxContainer/HBoxContainer3" unique_id=251442021]
|
||||
[node name="GridContainer" type="GridContainer" parent="VBoxContainer/HBoxContainer3" unique_id=431356438]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
columns = 2
|
||||
|
||||
[node name="Metal" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer2" unique_id=395220991]
|
||||
[node name="Metal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=395220991]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "金"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Wood" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer2" unique_id=1852801128]
|
||||
[node name="MetalVal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=334471189]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Wood" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=1852801128]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
text = "木"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Water" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer2" unique_id=1864946709]
|
||||
[node name="WoodVal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=1099683329]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Water" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=1864946709]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
text = "水"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Fire" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer2" unique_id=1916838020]
|
||||
[node name="WaterVal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=1520779703]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Fire" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=1916838020]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
text = "火"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Earth" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer2" unique_id=2106256122]
|
||||
[node name="FireVal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=66098798]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Earth" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=2106256122]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
text = "土"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/HBoxContainer3" unique_id=565242402]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Metal" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer" unique_id=334471189]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Wood" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer" unique_id=1099683329]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Water" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer" unique_id=1520779703]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Fire" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer" unique_id=66098798]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Earth" type="Label" parent="VBoxContainer/HBoxContainer3/VBoxContainer" unique_id=170833691]
|
||||
[node name="EarthVal" type="Label" parent="VBoxContainer/HBoxContainer3/GridContainer" unique_id=170833691]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
text = "1"
|
||||
label_settings = ExtResource("1_abpqa")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
extends Control
|
||||
|
||||
func _ready() -> void:
|
||||
custom_minimum_size = Vector2(180, 320)
|
||||
custom_minimum_size = Vector2(180, 240)
|
||||
pass
|
||||
|
||||
func set_field_info(info: Dictionary) -> bool:
|
||||
$PanelContainer/VBoxContainer/Name.text = info['name']
|
||||
return true;
|
||||
@@ -0,0 +1 @@
|
||||
uid://lw0x0n7r063b
|
||||
@@ -1,5 +1,6 @@
|
||||
[gd_scene format=3 uid="uid://bk5w5of88aysu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://lw0x0n7r063b" path="res://src/UI/Panels/Manager/FieldPanel/FieldInformation.gd" id="1_p6bv6"]
|
||||
[ext_resource type="StyleBox" uid="uid://kxc0y8146vlk" path="res://resources/manager_info_style_box_flat.tres" id="1_rap8l"]
|
||||
[ext_resource type="LabelSettings" uid="uid://dur4uye3m0ffd" path="res://resources/manager_info_label_settings.tres" id="2_p6bv6"]
|
||||
|
||||
@@ -12,6 +13,7 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_p6bv6")
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="." unique_id=900478219]
|
||||
layout_mode = 1
|
||||
@@ -27,14 +29,12 @@ layout_mode = 2
|
||||
|
||||
[node name="Name" type="Label" parent="PanelContainer/VBoxContainer" unique_id=909840161]
|
||||
layout_mode = 2
|
||||
text = "AAA"
|
||||
label_settings = ExtResource("2_p6bv6")
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Info" type="Label" parent="PanelContainer/VBoxContainer" unique_id=1950109494]
|
||||
layout_mode = 2
|
||||
text = "BBB"
|
||||
label_settings = ExtResource("2_p6bv6")
|
||||
|
||||
[node name="GridContainer" type="GridContainer" parent="PanelContainer/VBoxContainer" unique_id=1107543260]
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
extends Control
|
||||
|
||||
## 测试数据:模拟 sect_data 里的嵌套资源(分类 → 子项)
|
||||
var test_resources := [
|
||||
{"name": "粮草", "items": [{"name": "米", "quantity": 10}, {"name": "蔬菜", "quantity": 20}]},
|
||||
{"name": "丹药", "items": [{"name": "聚气丹", "quantity": 5}]},
|
||||
]
|
||||
|
||||
func _ready() -> void:
|
||||
var tree: Tree = $ScrollContainer/Tree
|
||||
tree.hide_root = true # 隐藏内部根,顶部就是"粮草/丹药"
|
||||
tree.columns = 2
|
||||
tree.item_selected.connect(_on_item_selected)
|
||||
_refresh(tree)
|
||||
pass
|
||||
|
||||
## 每次数据变化后全量重建(简单可靠)
|
||||
func _refresh(tree: Tree) -> void:
|
||||
tree.clear()
|
||||
for category: Dictionary in test_resources:
|
||||
var cat_item := tree.create_item() # 无父 = 顶级项(挂在隐藏根下)
|
||||
cat_item.set_text(0, category["name"])
|
||||
cat_item.set_metadata(0, {"type": "category"})
|
||||
for sub: Dictionary in category["items"]:
|
||||
var item := tree.create_item(cat_item) # 子项
|
||||
item.set_text(0, sub["name"])
|
||||
item.set_text(1, str(sub["quantity"]))
|
||||
item.set_metadata(0, sub) # 存整条数据便于取用
|
||||
|
||||
## 动态新增一项后刷新
|
||||
func _on_add_button() -> void: # 测试:手动调一次
|
||||
test_resources[0]["items"].append({"name": "灵米", "quantity": 99})
|
||||
_refresh($ScrollContainer/Tree)
|
||||
|
||||
func _on_item_selected() -> void:
|
||||
var tree: Tree = $ScrollContainer/Tree
|
||||
var selected := tree.get_selected()
|
||||
if selected != null:
|
||||
print(selected.get_text(0), " → ", selected.get_metadata(0))
|
||||
@@ -0,0 +1 @@
|
||||
uid://b55qsl2gyvt3e
|
||||
@@ -1,5 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://dxij6vexu5m1q"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b55qsl2gyvt3e" path="res://src/UI/Panels/Manager/InventoryPanel/InventoryPanel.gd" id="1_th4yu"]
|
||||
|
||||
[node name="InventoryPanel" type="Control" unique_id=735363118]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
@@ -7,6 +9,7 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_th4yu")
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="." unique_id=887058553]
|
||||
layout_mode = 1
|
||||
|
||||
@@ -1,6 +1,137 @@
|
||||
extends Control
|
||||
|
||||
var test_field_table : Array[Dictionary] = [] # 建筑
|
||||
var test_order_table : Array[Dictionary] = [] # 订单
|
||||
var test_alchemy_table : Array[Dictionary] = [] # 炼丹配方
|
||||
|
||||
var test_inventory : Array[Dictionary] = [] # 库存
|
||||
var test_sub_inventory1 : Array[Dictionary] = [] # 库存
|
||||
var test_sub_inventory2 : Array[Dictionary] = [] # 库存
|
||||
var test_sub_inventory3 : Array[Dictionary] = [] # 库存
|
||||
|
||||
var sect_resources : Dictionary;
|
||||
|
||||
var disciple_info_scene := preload("res://src/UI/Panels/Manager/DisciplePanel/DiscipleInformationPanel.tscn")
|
||||
var field_info_scene := preload("res://src/UI/Panels/Manager/FieldPanel/FieldInformationPanel.tscn")
|
||||
var order_info_scene := preload("res://src/UI/Panels/Manager/OrderPanel/OrderInformationPanel.tscn")
|
||||
var alchemy_info_scene := preload("res://src/UI/Panels/Manager/AlchemyPanel/AlchemyPanel.tscn")
|
||||
|
||||
func _ready() -> void:
|
||||
init_test_data();
|
||||
var manager_panel_scene := load("res://src/UI/Panels/Manager/ManagerPanel.tscn") as PackedScene
|
||||
var inventory_panel_scene := load("res://src/UI/Panels/Manager/InventoryPanel/InventoryPanel.tscn") as PackedScene
|
||||
|
||||
sect_resources["弟子"] = manager_panel_scene.instantiate();
|
||||
sect_resources["弟子"].name = "弟子";
|
||||
$TabContainer.add_child(sect_resources["弟子"]);
|
||||
|
||||
sect_resources["建筑"] = manager_panel_scene.instantiate();
|
||||
sect_resources["建筑"].name = "建筑";
|
||||
$TabContainer.add_child(sect_resources["建筑"]);
|
||||
|
||||
sect_resources["订单"] = manager_panel_scene.instantiate();
|
||||
sect_resources["订单"].name = "订单";
|
||||
$TabContainer.add_child(sect_resources["订单"]);
|
||||
|
||||
sect_resources["炼丹"] = manager_panel_scene.instantiate();
|
||||
sect_resources["炼丹"].name = "炼丹";
|
||||
$TabContainer.add_child(sect_resources["炼丹"]);
|
||||
|
||||
sect_resources["库房"] = inventory_panel_scene.instantiate();
|
||||
sect_resources["库房"].name = "库房";
|
||||
$TabContainer.add_child(sect_resources["库房"]);
|
||||
|
||||
for e in test_field_table:
|
||||
var d := field_info_scene.instantiate()
|
||||
d.set_field_info(e)
|
||||
sect_resources["建筑"].add_info_card(d)
|
||||
pass
|
||||
|
||||
for e in test_order_table:
|
||||
var d := order_info_scene.instantiate()
|
||||
d.set_order_info(e)
|
||||
sect_resources['订单'].add_info_card(d)
|
||||
pass
|
||||
|
||||
for e in test_alchemy_table:
|
||||
var d := alchemy_info_scene.instantiate()
|
||||
d.set_alchemy_info(e)
|
||||
sect_resources['炼丹'].add_info_card(d)
|
||||
pass
|
||||
pass
|
||||
|
||||
|
||||
|
||||
func init_test_data() -> void:
|
||||
|
||||
test_field_table.append_array([
|
||||
{"name": "灵田", "弟子": 0},
|
||||
{"name": "灵田", "弟子": 1},
|
||||
{"name": "灵药园", "弟子": 2},
|
||||
{"name": "灵药园", "弟子": 3},
|
||||
{"name": "灵药园", "弟子": 4},
|
||||
{"name": "炼丹房", "弟子": 0}
|
||||
])
|
||||
test_order_table.append_array([
|
||||
{"title": "炼制灵丹", "type": "炼丹", "level": 1, "reward": 100, "time": 10, "status": 0},
|
||||
{"title": "炼制灵丹", "type": "炼丹", "level": 2, "reward": 200, "time": 20, "status": 0},
|
||||
{"title": "炼制灵丹", "type": "炼丹", "level": 3, "reward": 300, "time": 30, "status": 0},
|
||||
{"title": "炼制灵丹", "type": "炼丹", "level": 4, "reward": 400, "time": 40, "status": 0},
|
||||
{"title": "炼制灵丹", "type": "炼丹", "level": 5, "reward": 500, "time": 50, "status": 0}
|
||||
])
|
||||
|
||||
test_alchemy_table.append_array([
|
||||
{"name": "灵丹", "herb_1": 0, "herb_2": 0, "herb_3": 0, "herb_4": 0, "herb_5": 0, "herb_6": 0, "herb_7": 0, "herb_8": 0, "herb_9": 0},
|
||||
{"name": "灵丹", "herb_1": 0, "herb_2": 0, "herb_3": 0, "herb_4": 0, "herb_5": 0, "herb_6": 0, "herb_7": 0, "herb_8": 0, "herb_9": 0},
|
||||
{"name": "灵丹", "herb_1": 0, "herb_2": 0, "herb_3": 0, "herb_4": 0, "herb_5": 0, "herb_6": 0, "herb_7": 0, "herb_8": 0, "herb_9": 0},
|
||||
{"name": "灵丹", "herb_1": 0, "herb_2": 0, "herb_3": 0, "herb_4": 0, "herb_5": 0, "herb_6": 0, "herb_7": 0, "herb_8": 0, "herb_9": 0},
|
||||
{"name": "灵丹", "herb_1": 0, "herb_2": 0, "herb_3": 0, "herb_4": 0, "herb_5": 0, "herb_6": 0, "herb_7": 0, "herb_8": 0, "herb_9": 0}
|
||||
])
|
||||
|
||||
test_sub_inventory1.append_array([
|
||||
{"name": "A", "type": "草药", "quantity": 10},
|
||||
{"name": "B", "type": "草药", "quantity": 20},
|
||||
{"name": "C", "type": "草药", "quantity": 30},
|
||||
{"name": "D", "type": "草药", "quantity": 40},
|
||||
{"name": "E", "type": "草药", "quantity": 50}
|
||||
])
|
||||
|
||||
test_sub_inventory2.append_array([
|
||||
{"name": "米", "type": "粮食", "quantity": 10},
|
||||
{"name": "蔬菜", "type": "粮食", "quantity": 20},
|
||||
])
|
||||
|
||||
test_sub_inventory3.append_array([
|
||||
{"name": "聚气丹", "type": "丹药", "quantity": 10},
|
||||
{"name": "筑基丹", "type": "丹药", "quantity": 20},
|
||||
])
|
||||
|
||||
test_inventory.append_array([{"草药": test_sub_inventory1}, {"粮食": test_sub_inventory2}, {"丹药": test_sub_inventory3}]);
|
||||
pass
|
||||
|
||||
func add_disciple_card(d : Disciple) -> void:
|
||||
var ds := disciple_info_scene.instantiate()
|
||||
var info := {
|
||||
"id": d.id,
|
||||
"name": d.name,
|
||||
"gender" : "x",
|
||||
"level" : d.realm_name(),
|
||||
"metal" : int(d.get_attr("metal")),
|
||||
"wood" : int(d.get_attr("wood")),
|
||||
"water" : int(d.get_attr("water")),
|
||||
"fire" : int(d.get_attr("fire")),
|
||||
"earth" : int(d.get_attr("earth"))
|
||||
}
|
||||
ds.set_info(info)
|
||||
sect_resources["弟子"].add_info_card(ds)
|
||||
pass
|
||||
|
||||
func remove_disciple_card(id: int) -> void:
|
||||
var panel: Control = sect_resources["弟子"] # ManagerPanel 页
|
||||
var flow: Node = panel.get_node("ScrollContainer/HFlowContainer")
|
||||
|
||||
for child in flow.get_children():
|
||||
if child.disciple_id == id: # 指定项匹配
|
||||
flow.remove_child(child) # 1. 先从树摘除
|
||||
child.queue_free() # 2. 再排队销毁
|
||||
return # 匹配唯一,删完即走
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
[gd_scene format=3 uid="uid://d1mbwdtarjqof"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://qjqb0jaqxuu2" path="res://src/UI/Panels/Manager/Manager.gd" id="1_qdh6a"]
|
||||
[ext_resource type="PackedScene" uid="uid://cbqydw1lerumr" path="res://src/UI/Panels/Manager/ManagerPanel.tscn" id="2_ieenf"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxij6vexu5m1q" path="res://src/UI/Panels/Manager/InventoryPanel/InventoryPanel.tscn" id="3_k3wlu"]
|
||||
|
||||
[node name="Manager" type="Control" unique_id=360636457]
|
||||
layout_mode = 3
|
||||
@@ -22,28 +20,4 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
current_tab = 4
|
||||
|
||||
[node name="ManagerPanel" parent="TabContainer" unique_id=1475562434 instance=ExtResource("2_ieenf")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
metadata/_tab_index = 0
|
||||
|
||||
[node name="ManagerPanel2" parent="TabContainer" unique_id=393118788 instance=ExtResource("2_ieenf")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
metadata/_tab_index = 1
|
||||
|
||||
[node name="ManagerPanel3" parent="TabContainer" unique_id=609733971 instance=ExtResource("2_ieenf")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
metadata/_tab_index = 2
|
||||
|
||||
[node name="ManagerPanel4" parent="TabContainer" unique_id=780944038 instance=ExtResource("2_ieenf")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
metadata/_tab_index = 3
|
||||
|
||||
[node name="InventoryPanel" parent="TabContainer" unique_id=735363118 instance=ExtResource("3_k3wlu")]
|
||||
layout_mode = 2
|
||||
metadata/_tab_index = 4
|
||||
tab_focus_mode = 1
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
extends Control
|
||||
|
||||
func add_info_card(card : Control) -> bool:
|
||||
$ScrollContainer/HFlowContainer.add_child(card)
|
||||
return true;
|
||||
@@ -0,0 +1 @@
|
||||
uid://beiiusgimt3s1
|
||||
@@ -1,5 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://cbqydw1lerumr"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://beiiusgimt3s1" path="res://src/UI/Panels/Manager/ManagerPanel.gd" id="1_1bkxy"]
|
||||
|
||||
[node name="ManagerPanel" type="Control" unique_id=1475562434]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
@@ -7,6 +9,7 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_1bkxy")
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="." unique_id=129376527]
|
||||
layout_mode = 1
|
||||
@@ -18,4 +21,6 @@ grow_vertical = 2
|
||||
|
||||
[node name="HFlowContainer" type="HFlowContainer" parent="ScrollContainer" unique_id=836450693]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
alignment = 1
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
extends Control
|
||||
|
||||
func _ready() -> void:
|
||||
custom_minimum_size = Vector2(180, 240)
|
||||
custom_maximum_size = Vector2(180, 240)
|
||||
pass
|
||||
|
||||
func set_order_info(info : Dictionary) -> bool:
|
||||
$PanelContainer/VBoxContainer/Title.text = info['title']
|
||||
return true;
|
||||
@@ -0,0 +1 @@
|
||||
uid://cygiqebct7tk7
|
||||
@@ -1,5 +1,6 @@
|
||||
[gd_scene format=3 uid="uid://6ui4v8yhobr4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cygiqebct7tk7" path="res://src/UI/Panels/Manager/OrderPanel/OrderInformation.gd" id="1_0aqu5"]
|
||||
[ext_resource type="StyleBox" uid="uid://kxc0y8146vlk" path="res://resources/manager_info_style_box_flat.tres" id="1_87463"]
|
||||
[ext_resource type="LabelSettings" uid="uid://dur4uye3m0ffd" path="res://resources/manager_info_label_settings.tres" id="2_sotk8"]
|
||||
|
||||
@@ -12,6 +13,7 @@ anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_0aqu5")
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="." unique_id=1940446491]
|
||||
layout_mode = 1
|
||||
|
||||
Reference in New Issue
Block a user