Files
levelx/common/src/lx_nor_flash_initialize.c
T
2020-05-11 08:49:43 -06:00

85 lines
4.7 KiB
C

/**************************************************************************/
/* */
/* Copyright (c) Microsoft Corporation. All rights reserved. */
/* */
/* This software is licensed under the Microsoft Software License */
/* Terms for Microsoft Azure RTOS. Full text of the license can be */
/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
/* and in the root directory of this software. */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** LevelX Component */
/** */
/** NOR Flash */
/** */
/**************************************************************************/
/**************************************************************************/
#define LX_SOURCE_CODE
/* Include necessary system files. */
#include "lx_api.h"
/* Define the NOR flash opened list head and opened count. */
LX_NOR_FLASH *_lx_nor_flash_opened_ptr;
ULONG _lx_nor_flash_opened_count;
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _lx_nor_flash_initialize PORTABLE C */
/* 6.0 */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function initializes the NOR flash data structures. */
/* */
/* INPUT */
/* */
/* None */
/* */
/* OUTPUT */
/* */
/* return status */
/* */
/* CALLS */
/* */
/* None */
/* */
/* CALLED BY */
/* */
/* Application Code */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 05-19-2020 William E. Lamie Initial Version 6.0 */
/* */
/**************************************************************************/
UINT _lx_nor_flash_initialize(void)
{
/* Clear open list head pointer and opened count. */
_lx_nor_flash_opened_ptr = LX_NULL;
_lx_nor_flash_opened_count = 0;
/* Return success! */
return(LX_SUCCESS);
}