Transition FileX to Eclipse Fundation

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TiejunZhou
2024-01-02 07:35:14 +00:00
commit 14884808b5
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/**************************************************************************/
/* */
/* Copyright (c) Microsoft Corporation. All rights reserved. */
/* */
/* This software is licensed under the Microsoft Software License */
/* Terms for Microsoft Azure RTOS. Full text of the license can be */
/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
/* and in the root directory of this software. */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** FileX Component */
/** */
/** Directory */
/** */
/**************************************************************************/
/**************************************************************************/
#define FX_SOURCE_CODE
/* Include necessary system files. */
#include "fx_api.h"
#include "fx_system.h"
#include "fx_file.h"
#include "fx_utility.h"
#include "fx_directory.h"
#ifndef FX_NO_LOCAL_PATH
FX_LOCAL_PATH_SETUP
#endif
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _fx_directory_local_path_set PORTABLE C */
/* 6.1.5 */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function sets the local default directory of the media to the */
/* path specified by the caller. If this path is not found, an error */
/* code is returned. */
/* */
/* INPUT */
/* */
/* media_ptr Media control block pointer */
/* local_path Local path control block ptr */
/* new_path_name New path to set current local */
/* working directory to */
/* */
/* OUTPUT */
/* */
/* return status */
/* */
/* CALLS */
/* */
/* _fx_directory_search Search for the directory name */
/* in the directory structure */
/* */
/* CALLED BY */
/* */
/* Application Code */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 05-19-2020 William E. Lamie Initial Version 6.0 */
/* 09-30-2020 William E. Lamie Modified comment(s), */
/* resulting in version 6.1 */
/* 03-02-2021 William E. Lamie Modified comment(s), */
/* resulting in version 6.1.5 */
/* */
/**************************************************************************/
UINT _fx_directory_local_path_set(FX_MEDIA *media_ptr, FX_LOCAL_PATH *local_path_ptr, CHAR *new_path_name)
{
#ifndef FX_NO_LOCAL_PATH
UINT status;
CHAR *path_string_ptr;
UINT path_string_capacity;
FX_PATH *path_ptr;
UINT i, j;
#endif
FX_DIR_ENTRY dir_entry;
#ifndef FX_MEDIA_STATISTICS_DISABLE
/* Increment the number of times this service has been called. */
media_ptr -> fx_media_directory_local_path_sets++;
#endif
/* Setup pointer to a name buffer. */
dir_entry.fx_dir_entry_name = media_ptr -> fx_media_name_buffer + FX_MAX_LONG_NAME_LEN;
/* Setup the local path name buffer pointer. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name = local_path_ptr -> fx_path_name_buffer;
/* Clear the short name string. */
dir_entry.fx_dir_entry_short_name[0] = (CHAR)0;
/* Clear the long name string. */
dir_entry.fx_dir_entry_name[0] = (CHAR)0;
/* Check the media to make sure it is open. */
if (media_ptr -> fx_media_id != FX_MEDIA_ID)
{
/* Return the media not opened error. */
return(FX_MEDIA_NOT_OPEN);
}
#ifdef FX_NO_LOCAL_PATH
FX_PARAMETER_NOT_USED(new_path_name);
/* Error, return to caller. */
return(FX_NOT_IMPLEMENTED);
#else
/* If trace is enabled, insert this event into the trace buffer. */
FX_TRACE_IN_LINE_INSERT(FX_TRACE_DIRECTORY_LOCAL_PATH_SET, media_ptr, local_path_ptr, new_path_name, 0, FX_TRACE_DIRECTORY_EVENTS, 0, 0)
/* Protect against other threads accessing the media. */
FX_PROTECT
/* Look for a root directory selection. */
if ((!new_path_name) || (((new_path_name[0] == '\\') || (new_path_name[0] == '/')) && (new_path_name[1] == (CHAR)0)))
{
/* Set the default local directory to the root. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name[0] = (CHAR)0;
local_path_ptr -> fx_path_string[0] = (CHAR)0;
local_path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] = (CHAR)0;
/* Setup thread control block to use this local path pointer. */
_tx_thread_current_ptr -> tx_thread_filex_ptr = (VOID *)local_path_ptr;
}
else
{
/* Search the system for the supplied path and directory name. */
status = _fx_directory_search(media_ptr, new_path_name, &dir_entry, FX_NULL, FX_NULL);
/* Determine if the search failed or if the entry found is not a
directory. */
if ((status != FX_SUCCESS) || (!(dir_entry.fx_dir_entry_attributes & FX_DIRECTORY)))
{
/* Release media protection. */
FX_UNPROTECT
/* Invalid Path - Return the error code. */
return(FX_INVALID_PATH);
}
/* Now update the current path string. */
/* Setup the path string pointer to the start of the current path. */
path_string_ptr = &(local_path_ptr -> fx_path_string[0]);
/* Setup the path string's capacity. */
path_string_capacity = FX_MAXIMUM_PATH - 1;
/* Determine if the new path is relative from the current path. */
if ((new_path_name[0] != '\\') && (new_path_name[0] != '/'))
{
/* Yes, a relative path was found. */
/* Setup the default path pointer to the local path. */
path_ptr = local_path_ptr;
/* Determine if the local path is different than the current local path. */
if (local_path_ptr != (FX_LOCAL_PATH *)_tx_thread_current_ptr -> tx_thread_filex_ptr)
{
/* Yes, there is a difference. */
/* Should we copy from the default media path or from the previous default
path. */
if (_tx_thread_current_ptr -> tx_thread_filex_ptr)
{
/* There is a local path so copy the relative path info from it. */
i = 0;
do
{
/* Copy from previous local to new local path. */
local_path_ptr -> fx_path_string[i] =
((FX_LOCAL_PATH *)_tx_thread_current_ptr -> tx_thread_filex_ptr) -> fx_path_string[i];
/* Determine if we are done. */
if (local_path_ptr -> fx_path_string[i] == 0)
{
/* Are we not at the end of the string? */
if (i < (FX_MAXIMUM_PATH - 1))
{
/* Yes, break the loop. */
break;
}
}
/* Move to the next character. */
i++;
} while (i < FX_MAXIMUM_PATH);
}
else
{
/* No local path, so copy the relative path information from the media
default. */
i = 0;
do
{
/* Copy from the media default to new local path. */
local_path_ptr -> fx_path_string[i] =
media_ptr -> fx_media_default_path.fx_path_string[i];
/* Determine if we are done. */
if (local_path_ptr -> fx_path_string[i] == 0)
{
/* Are we not at the end of the string? */
if (i < (FX_MAXIMUM_PATH - 1))
{
/* Yes, break the loop. */
break;
}
}
/* Move to the next character. */
i++;
} while (i < FX_MAXIMUM_PATH);
}
}
/* First, check the current path for string overflow. If this is set,
don't attempt to update the current path with relative information.
The path won't be valid again until a complete path is given. */
if (path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] == '*')
{
/* Yes, don't update the string, just finish the path set processing. */
/* Determine if we are at the root directory. */
if (!dir_entry.fx_dir_entry_cluster)
{
/* Set the current directory back to the root directory. */
dir_entry.fx_dir_entry_name[0] = (CHAR)0;
/* Clear the current path string. */
path_ptr -> fx_path_string[0] = (CHAR)0;
/* Clear the overflow flag in the current path string... just in
case! */
path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] = (CHAR)0;
}
/* Copy the new directory entry into the media control block. */
path_ptr -> fx_path_directory = dir_entry;
/* Reset the local path name buffer pointer, since it was clobbered earlier. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name = local_path_ptr -> fx_path_name_buffer;
/* Copy the directory name entry to the local path name area. */
for (j = 0; j < FX_MAX_LONG_NAME_LEN; j++)
{
/* Copy the name buffer. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name[j] = dir_entry.fx_dir_entry_name[j];
}
/* Setup thread control block to use this local path pointer. */
_tx_thread_current_ptr -> tx_thread_filex_ptr = (VOID *)local_path_ptr;
/* Release media protection. */
FX_UNPROTECT
/* Default directory set is complete, return status. */
return(FX_SUCCESS);
}
/* Move the current path starting pointer to the end of the current
path string. */
while ((path_string_capacity) && (*path_string_ptr != FX_NULL))
{
path_string_ptr++;
path_string_capacity--;
}
/* If room, place the \ character in the path string. */
if (path_string_capacity)
{
/* There is room, place the directory marker in the string. */
*path_string_ptr++ = '\\';
path_string_capacity--;
}
}
else
{
/* Setup the default path pointer. */
/* Setup the default path pointer to the local path. */
path_ptr = local_path_ptr;
/* Complete path name given. Check to see if we need to clear an
overflow character from a previous current path string update. */
if (path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] == '*')
{
path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] = (CHAR)0;
}
}
/* Copy what we can into the current path. */
while (*new_path_name)
{
/* Determine if there is a ".." character sequence that specifies the
previous path. */
if ((*new_path_name == '.') && (*(new_path_name + 1) == '.'))
{
/* Yes, a backward path is found. The current path pointer
must be moved back to just after the previous \ character. */
/* Skip the current \0 that is at the end of the current path. */
path_string_capacity = path_string_capacity + 2;
path_string_ptr = path_string_ptr - 2;
while (path_string_capacity <= (FX_MAXIMUM_PATH - 1))
{
/* Move the current path pointer backwards until
a \ character is found. */
if ((*path_string_ptr == '\\') || (*path_string_ptr == '/'))
{
/* Yes, we have successfully backed up one directory. */
break;
}
/* Backup another character. */
path_string_capacity++;
path_string_ptr--;
}
/* Adjust the new directory pointer past the .. characters */
new_path_name = new_path_name + 2;
}
else
{
/* Normal characters that need to be copied into the current path. */
if (path_string_capacity)
{
/* Copy character from the new path into the current path string. */
*path_string_ptr++ = *new_path_name++;
path_string_capacity--;
}
else
{
/* No more room in the current path string! */
break;
}
}
}
/* Determine if there is still room in the current path string. */
if (path_string_capacity)
{
/* Yes, there is still room, place a NULL character at the
end of the path. */
*path_string_ptr = (CHAR)FX_NULL;
}
else
{
/* No more room. Determine if the entire path was successfully
copied into the current path. */
if (*new_path_name)
{
/* No, we couldn't fit the entire path. Place a "*" character
at the end to indicate that we had overflow. Note that
the path is kept just the the directory default get call, so
the new default path is valid. */
path_ptr -> fx_path_string[FX_MAXIMUM_PATH - 2] = '*';
}
}
/* Determine if we are at the root directory. */
if (!dir_entry.fx_dir_entry_cluster)
{
/* Set the current directory back to the root directory. */
dir_entry.fx_dir_entry_name[0] = (CHAR)0;
local_path_ptr -> fx_path_name_buffer[0] = (CHAR)0;
}
/* Copy the new directory entry into the media control block. */
path_ptr -> fx_path_directory = dir_entry;
/* Reset the local path name buffer pointer, since it was clobbered earlier. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name = local_path_ptr -> fx_path_name_buffer;
/* Copy the directory name entry to the local path name area. */
for (j = 0; j < FX_MAX_LONG_NAME_LEN; j++)
{
/* Copy the name buffer. */
local_path_ptr -> fx_path_directory.fx_dir_entry_name[j] = dir_entry.fx_dir_entry_name[j];
}
/* Setup thread control block to use this local path pointer. */
_tx_thread_current_ptr -> tx_thread_filex_ptr = (VOID *)local_path_ptr;
}
/* Release media protection. */
FX_UNPROTECT
/* Default directory set is complete, return status. */
return(FX_SUCCESS);
#endif
}