feat: 实现存档界面与场景切换,优化文字渲染

- 新增 SavePanel/SaveSlot 存档选择界面,支持已有存档与新建存档
- 新增 GameState 单例与 MainGame 入口,按参数区分新游戏/读档
- 主菜单接入中文字体,返回/进入存档面板流程打通
- 开启 2D/3D MSAA、TAA 与屏幕空间 AA,消除放大文字锯齿
- 设置 1920x1080 视口与中文本地化过滤
This commit is contained in:
2026-08-02 23:21:08 +08:00
parent 72f0a6b8f7
commit d98cbb8266
20 changed files with 376 additions and 25 deletions
+9 -1
View File
@@ -1,11 +1,13 @@
extends Control
func MainMenu_NewGame_ButtonUp() -> void:
get_tree().change_scene_to_file("res://src/Core/MainGame.tscn")
pass # Replace with function body.
func MainMenu_LoadGame_ButtonUp() -> void:
$ButtonGroup.hide()
$SavePanel.show()
pass # Replace with function body.
@@ -16,3 +18,9 @@ func MainMenu_Settings_ButtonUp() -> void:
func MainMenu_Quit_ButtonUp() -> void:
get_tree().quit();
pass # Replace with function body.
func _on_save_panel_back_pressed() -> void:
$SavePanel.hide()
$ButtonGroup.show()
pass # Replace with function body.