feat: 实现存档界面与场景切换,优化文字渲染
- 新增 SavePanel/SaveSlot 存档选择界面,支持已有存档与新建存档 - 新增 GameState 单例与 MainGame 入口,按参数区分新游戏/读档 - 主菜单接入中文字体,返回/进入存档面板流程打通 - 开启 2D/3D MSAA、TAA 与屏幕空间 AA,消除放大文字锯齿 - 设置 1920x1080 视口与中文本地化过滤
This commit is contained in:
@@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://drt448qncx27p"
|
||||
path="res://.godot/imported/dingliezhuhaifont-20240831GengXinBan)-2.ttf-7b6c32418ce639305b17af2723dddc58.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/fonts/dingliezhuhaifont-20240831GengXinBan)-2.ttf"
|
||||
dest_files=["res://.godot/imported/dingliezhuhaifont-20240831GengXinBan)-2.ttf-7b6c32418ce639305b17af2723dddc58.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
modulate_color_glyphs=false
|
||||
hinting=3
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
Reference in New Issue
Block a user