feat: 资质概率按难度配置化,新增普通/困难两档权重

- game_config.cfg 新增 difficulty 档位与 [recruitment_normal]/[recruitment_hard] 权重表
- GameConfig 解析各档权重,get_aptitude_weights() 按当前难度返回
- DiscipleManager 资质判定改读配置权重,删除代码常量
- 设计文档补充配置写法说明(VariantParser 数组字面量陷阱)
- 计划表同步 D3 进度
This commit is contained in:
2026-08-06 00:31:02 +08:00
parent c5c7c57799
commit cfebb8dded
5 changed files with 63 additions and 22 deletions
+8
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@@ -3,7 +3,15 @@
; 注释以 ; 开头,参数按系统分节
[recruitment]
difficulty="normal"
opening_applicant_count=5
opening_pick_count=3
recruit_interval_years=0.1
recruit_applicant_count=3
; 各难度资质权重(下品/中品/上品/天骄)
[recruitment_normal]
aptitude_weights=[45, 35, 15, 5]
[recruitment_hard]
aptitude_weights=[60, 30, 8, 2]