feat: 游戏场景添加宗门后山背景层
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cweu17mwblxmg"
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path="res://.godot/imported/宗门后山.png-7a9df51075ec2cc8660f9ccd87b9a616.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/sprites/ui/宗门后山.png"
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dest_files=["res://.godot/imported/宗门后山.png-7a9df51075ec2cc8660f9ccd87b9a616.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -4,11 +4,21 @@
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[ext_resource type="PackedScene" uid="uid://cahux61qqblje" path="res://src/UI/Panels/DisciplesPanel/DisciplesPanel.tscn" id="1_d5cpm"]
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[ext_resource type="PackedScene" uid="uid://cahbpjpnmbcfv" path="res://src/UI/Panels/RecruitPanel/RecruitPanel.tscn" id="1_k5nrm"]
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[ext_resource type="Texture2D" uid="uid://dnjuv1btbxm4o" path="res://assets/sprites/ui/宗门全景.png" id="5_58g0x"]
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[ext_resource type="Texture2D" uid="uid://dnjuv1btbxm4o" path="res://assets/sprites/ui/宗门全景.png" id="5_58g0x"]
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[node name="MainGame" type="Node" unique_id=2053561265]
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[node name="MainGame" type="Node" unique_id=2053561265]
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script = ExtResource("1_8bu23")
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script = ExtResource("1_8bu23")
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[node name="BackMounton" type="TextureRect" parent="." unique_id=588798961]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_2atgf")
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expand_mode = 2
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[node name="BG" type="TextureRect" parent="." unique_id=1246873308]
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[node name="BG" type="TextureRect" parent="." unique_id=1246873308]
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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