重构时间系统为回合制并新增主游戏场景
- TimeSystem 由实时天数推进改为按月回合制(advance_month), 新增 turn_started/season_changed 信号,移除 GameState.day - 新增 MainGame 场景及 HUD(时间显示、下一回合、返回主菜单) - 新增 SaveSystem 存档组框架并注册为 Autoload - 存档面板打开时隐藏新建槽按钮 - 窗口改为无边框,主场景切换为 MainGame
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[gd_resource type="Theme" format=3 uid="uid://bse6imt1ab1rx"]
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[ext_resource type="FontFile" uid="uid://b0sai8dfnn2vq" path="res://assets/fonts/lxgw-wenkai-v1.522/LXGWWenKaiMono-Medium.ttf" id="1_im1m5"]
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[resource]
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default_font = ExtResource("1_im1m5")
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default_font_size = 24
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