重构时间系统为回合制并新增主游戏场景

- TimeSystem 由实时天数推进改为按月回合制(advance_month),
  新增 turn_started/season_changed 信号,移除 GameState.day
- 新增 MainGame 场景及 HUD(时间显示、下一回合、返回主菜单)
- 新增 SaveSystem 存档组框架并注册为 Autoload
- 存档面板打开时隐藏新建槽按钮
- 窗口改为无边框,主场景切换为 MainGame
This commit is contained in:
2026-08-11 23:47:34 +08:00
parent 8399ee5664
commit 843f0cd53d
17 changed files with 408 additions and 130 deletions
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{
"godotTools.editorPath.godot4": "d:\\game\\Godot\\Godot_v4.7.1-stable_win64.exe\\Godot_v4.7.1-stable_win64_console.exe"
}